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C++ Text Editor For Mac

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  1. This is the reason why programmers always look for best IDE programming source code editors so that they can edit the code of origin easily. In this article, we have tried to gather some of the most popular and best C/C++ source code editors for Mac, Windows, and Linux.
  2. Atom Text Editor has joined the list of best text editors for Mac and has already left its mark in being quite capable and powerful tool. Atom too is a free and open source text editing tool and is maintained through one of the well-known repository – GitHub.

Chocolat is a text editor app for Mac OS X, that combines native Cocoa with powerful text editing tools. Chocolat Native text editor for Mac. New Chocolat 3! Code Completion. Chocolat has deep autocompletion for JS, Python, Ruby, HTML and more.

I've just started a job where I'm programming in C on a Mac, which is my first experience using a Mac for development. For now I'm using Xcode as my editor, then using make/gcc/svn at the command line for compiling and source control.

Is there a good, full featured IDE out there for Macs that will compile C code (something comparable to VS would be ideal), or should I stick with these low level tools?

EDIT: so I called Xcode a 'low level tool' because I was under the impression that it was just a text editor for code, like gvim. I will definitely look into it's compiling/source control features.

idmean
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Graphics NoobGraphics Noob
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closed as off-topic by legoscia, showdev, QuinnG, Linger, hexacyanideOct 23 '13 at 19:32

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7 Answers

FrankFrank
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stefanBstefanB
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textmate - Download from Macromates website.

The latest version is textmate2 but some people choose to keep using textmate-1.5 because there are significant differences between the two versions and they're both awesome.

davidcondrey
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bgwbgw
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I just stumbled over Qt Creator. It seems to hold up really nice where every other IDE failed me when working with a plain Makefile project.

XCode, Eclipse, IntelliJ or Netbeans wouldn't resolve dependencies, or load my project in a good way. In Qt Creator I could just point to New Project » Import Project » Import Existing Project and voila!

neu242neu242
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Best

Remember that Objective-C is a superset of C (a pretty pure one, if I recall correctly). You should be able to use XCode for editing, compiling, and debugging.

Here's one solution (which tells you to create a C++ project, then rename main.cpp to main.c)... http://www.cs.nyu.edu/~s70201/C_In_Xcode/Xcode_Tutorial.html

NosrednaNosredna
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Xcode can manage project and compile for you as any IDE. But if you're familiar with CLI, I would recommand you to use a good editor and your usual build tools. Emacs and vim are available on os x (using xcode just for its editor is not ideal). Many mac dev love the excellent TextMate editor, but it is not a free (as in freedom) software.

Frank
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p4bl0p4bl0

Obviously 'good' is a subjective decision, but Xcode 3.2 is certainly up to par with what you can do in VisualStudio (if one considers VS good, is another thing of course).

I have a project with 250000+ lines of codes, 10 dylibs, helpfile, all in an SVN (Perforce) etc. and hardly ever go outside Xcode.

Free Text Editor For Mac

Xcode has a few peculiar ways to do some things and the debugger is not quite as powerful as the current one in VisualStudio, but overall there's hardly anything you can not do from within the IDE (and the options to adjust the shortcuts within the IDE, Debugger and Editor to your needs are really awesome).

Phpgcamp
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C++ Text Editor For Windows

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Free Text Editor For Mac Os X

NicholazNicholaz

C++ Text Editor Online

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